b Play a free card game of Poker which is 3 dimensional. Poke'm is a three variable version. Triple Topper

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Welcome, to Triple Topper!

Older versions of Pokem

Updated August 18, 2016

Poke'm 2

Basic Terms:

Five-of-a-kind: 5 cards with the same variable value, like 5 reds, or 5 circles, or 5 one's.

One-of-each: 5 cards that have one of each of the 5 variables of the same type, like 1,2,3,4, and ? or one of each color, or suit.

Being Organized (or an x-le-Perfect): Having either a five-of-a-kind or a one-of-each-of-five in one or more variables in the same 5 cards. like a 1,2,3,4,? of all hearts of at least 2 colors and up to 4 colors is being organized in 2 variables, or a Double Perfect. The best hand is a Triple Perfect

Rating the Hands:

1. Most organized variables IN THE SAME 5 CARDS (this is important if more than 5 cards are in play.) is the winner. Triple Perfect beats Double Perfect, which beats Single Perfect which beats an Imperfect. If everyone has a bad hand, this number may be zero, making everyone have imperfects, and ties being broken other ways described below.

2. In case of a tie among Single Perfects or higher, most 5's of a kind wins. If still tied, Highest ranking five of 5 of kind wins. If multiple fivesomes, compare next highest five of a kind, then if still tied, compare next high.

3. Finally, if still tied, (usually when no one has any organized variables or above tiebreakers above are exhausted,) look at the highest ranking "poker hand" (other than ones checked before). In the second, you compare the rank of the highest poker hands (like 4 3's would beat 4 2â's even though the 2'™s have another variable 4 of a kind and the 3'™s have a full house backing it.). Then compare the next highest combination, then the rank of the second highest combination, then the third combination, then its rank.

Ranks are as follows:

-€”4 of a Kind.

-Full House (3 of one kind, and 2 of another in the same variable type, like numbers (3 ones, and 2 threes.))

-3 Of a Kind.

-2 pair (of the same variable type like 2 reds and 2 blacks)

-Pair.

Straights and flushes are really 5's of a kind and sets of one of each so that's why they're not listed. And High card is not listed because a high card is really a one-of-each and the lowest possible hand is a pair.

IMPORTANT MINOR OTPITONAL RULE CHANGE... Also I understand one-of-each IS twice as common as 4-of-a-kind, (I computed it with permutations and it was one way, and with combinations it was another, and both support 4's being rarer than 1 of each.) HOWEVER, the dynamics of some games, mainly, 5 Card Draw, are more interesting if 4 of a kind is below a one of each, mainly to set up double and triple perfects, which are equivalent to Straight Flushes. However other games have it where 2 wilds in the same variable make an automatic either one of each, or 5 of a kind in that variable, assuming it's a game where you own 7 cards, without turing any in, like 7 Card Stud or Texas Hold Em. SO PLEASE SPECIFY WHETHER ONE'S-OF-EACH OR QUADS IS HIGHER, either before going into the game, or if a Dealer's Choice game, the dealer specifies before the hand starts. Also ALWAYS, a 4 of a kind, even if it beats one type of single perfect, namely the 1-of-each, it CANNOT be used as a perfect element, only ones-of-each-and fives-of-a-kind can be used as a perfect for the purposes of double and triple perfects.

If after comparing 1 variables, and it's still tied, tiebraking criteria are listed for corresponding hands (remember to compare the combinations in order from from highest to lowest) as follows:

5 of a Kind - compare matching value

One of Each - It's the same all around. Don't worry about it. Go on to the next one.

4 of a kind - Compare the quadruplicated value. If tied still, compare the kicker. (remaining unmatched card)

Full House (3 of one kind, and 2 of another in the same variable type, like numbers (3 ones, and 2 threes.)) - Compare the value of the triplicate. If still tied compare the value of the pair.

3 of a kind - Compare the triplicated value, if tied, compare highest kicker, then if necessary, next highest kicker.

Two Pairs (of the same variable type like 2 reds and 2 blacks) - Compare highest pair, then 2nd highest pair, then kicker.

Pair - Compare pair value, then the 3 kickers one at a time from highest to lowest.

NOTES: The kickers are in the same variable as the match. Example: 4 of a kind, if one has four 4's and one has 4 blues, the person with the 4's compares the number of the fifth card while the owner of the 4 blues uses the color of his fifth card. so a 3 kicker beats a red kicker.

5. If still tied, Compare the second highest ranking combination. Then if still tied, the value of its rank, Then if still tied, the third highest combination's rank then its value rank.

6. If it is tied after all this, pot is split.